I composed, produced and implemented an Adaptive Orchestral Soundtrack for the game 'My Journey' (above). My Journey is a walking simulator rich in story with an adaptive music system developed using Wwise. The music track changes depending on the area the player is currently exploring and adds new elements the more the player progresses in the story. The game features a voice over and was developed within Unity by myself. Below you can find a quick demonstration of the Wwise project I used to implement the adaptive music system where you can not only see the containers and tracks, but also listen to the switch states and the transitions specific to each pair of tracks.